passt/passt.c

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passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
// SPDX-License-Identifier: AGPL-3.0-or-later
/* PASST - Plug A Simple Socket Transport
*
* passt.c - Daemon implementation
*
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* Copyright (c) 2020-2021 Red Hat GmbH
* Author: Stefano Brivio <sbrivio@redhat.com>
*
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* Grab Ethernet frames via AF_UNIX socket, build SOCK_DGRAM/SOCK_STREAM sockets
* for each 5-tuple from TCP, UDP packets, perform connection tracking and
* forward them. Forward packets received on sockets back to the UNIX domain
* socket (typically, a socket virtio_net file descriptor from qemu).
*/
#include <stdio.h>
#include <sys/epoll.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/resource.h>
#include <sys/uio.h>
#include <sys/un.h>
#include <ifaddrs.h>
#include <linux/if_ether.h>
#include <linux/if_packet.h>
#include <linux/ip.h>
#include <linux/ipv6.h>
#include <linux/tcp.h>
#include <linux/udp.h>
#include <linux/icmpv6.h>
#include <linux/if_link.h>
#include <net/ethernet.h>
#include <stdlib.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <net/if.h>
#include <netdb.h>
#include <string.h>
#include <errno.h>
#include <linux/ip.h>
#include <linux/netlink.h>
#include <linux/rtnetlink.h>
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
#include <time.h>
#include <syslog.h>
#include <sys/stat.h>
#include "passt.h"
#include "arp.h"
#include "dhcp.h"
#include "ndp.h"
#include "dhcpv6.h"
#include "util.h"
#include "icmp.h"
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
#include "tcp.h"
#include "udp.h"
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
#define EPOLL_EVENTS 10
#define TAP_NMSG 32 /* maximum messages to buffer from tap */
#define TIMER_INTERVAL 100 /* ms, for protocol periodic handlers */
/**
* sock_unix() - Create and bind AF_UNIX socket, add to epoll list
*
* Return: newly created socket, doesn't return on error
*/
static int sock_unix(void)
{
int fd = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_un addr = {
.sun_family = AF_UNIX,
.sun_path = UNIX_SOCK_PATH,
};
if (fd < 0) {
perror("UNIX socket");
exit(EXIT_FAILURE);
}
unlink(UNIX_SOCK_PATH);
if (bind(fd, (const struct sockaddr *)&addr, sizeof(addr)) < 0) {
perror("UNIX socket bind");
exit(EXIT_FAILURE);
}
chmod(UNIX_SOCK_PATH,
S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH);
return fd;
}
/**
* struct nl_request - Netlink request filled and sent by get_routes()
* @nlh: Netlink message header
* @rtm: Routing Netlink message
*/
struct nl_request {
struct nlmsghdr nlh;
struct rtmsg rtm;
};
/**
* get_routes() - Get default route and fill in routable interface name
* @c: Execution context
*/
static void get_routes(struct ctx *c)
{
struct nl_request req = {
.nlh.nlmsg_type = RTM_GETROUTE,
.nlh.nlmsg_flags = NLM_F_REQUEST | NLM_F_DUMP | NLM_F_EXCL,
.nlh.nlmsg_len = sizeof(struct nl_request),
.nlh.nlmsg_seq = 1,
.rtm.rtm_family = AF_INET,
.rtm.rtm_table = RT_TABLE_MAIN,
.rtm.rtm_scope = RT_SCOPE_UNIVERSE,
.rtm.rtm_type = RTN_UNICAST,
};
struct sockaddr_nl addr = {
.nl_family = AF_NETLINK,
};
struct nlmsghdr *nlh;
struct rtattr *rta;
struct rtmsg *rtm;
char buf[BUFSIZ];
int s, n, na;
c->v6 = -1;
s = socket(AF_NETLINK, SOCK_RAW, NETLINK_ROUTE);
if (s < 0) {
perror("netlink socket");
goto out;
}
if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
perror("netlink bind");
goto out;
}
v6:
if (send(s, &req, sizeof(req), 0) < 0) {
perror("netlink send");
goto out;
}
n = recv(s, &buf, sizeof(buf), 0);
if (n < 0) {
perror("netlink recv");
goto out;
}
nlh = (struct nlmsghdr *)buf;
for ( ; NLMSG_OK(nlh, n); nlh = NLMSG_NEXT(nlh, n)) {
rtm = (struct rtmsg *)NLMSG_DATA(nlh);
if (rtm->rtm_dst_len ||
(rtm->rtm_family != AF_INET && rtm->rtm_family != AF_INET6))
continue;
rta = (struct rtattr *)RTM_RTA(rtm);
na = RTM_PAYLOAD(nlh);
for ( ; RTA_OK(rta, na); rta = RTA_NEXT(rta, na)) {
if (rta->rta_type == RTA_GATEWAY &&
rtm->rtm_family == AF_INET && !c->v4) {
memcpy(&c->gw4, RTA_DATA(rta), sizeof(c->gw4));
c->v4 = 1;
}
if (rta->rta_type == RTA_GATEWAY &&
rtm->rtm_family == AF_INET6 && !c->v6) {
memcpy(&c->gw6, RTA_DATA(rta), sizeof(c->gw6));
c->v6 = 1;
}
if (rta->rta_type == RTA_OIF && !*c->ifn) {
if_indextoname(*(unsigned *)RTA_DATA(rta),
c->ifn);
}
}
if (nlh->nlmsg_type == NLMSG_DONE)
break;
}
if (c->v6 == -1) {
c->v6 = 0;
req.rtm.rtm_family = AF_INET6;
req.nlh.nlmsg_seq++;
recv(s, &buf, sizeof(buf), 0);
goto v6;
}
out:
close(s);
if (!(c->v4 || c->v6) || !*c->ifn) {
err("No routing information");
exit(EXIT_FAILURE);
}
}
/**
* get_addrs() - Fetch MAC, IP addresses, masks of external routable interface
* @c: Execution context
*/
static void get_addrs(struct ctx *c)
{
struct ifreq ifr = {
.ifr_addr.sa_family = AF_INET,
};
struct ifaddrs *ifaddr, *ifa;
int s, v4 = 0, v6 = 0;
if (getifaddrs(&ifaddr) == -1) {
perror("getifaddrs");
goto out;
}
for (ifa = ifaddr; ifa; ifa = ifa->ifa_next) {
struct sockaddr_in *in_addr;
struct sockaddr_in6 *in6_addr;
if (strcmp(ifa->ifa_name, c->ifn))
continue;
if (!ifa->ifa_addr)
continue;
if (ifa->ifa_addr->sa_family == AF_INET && !v4) {
in_addr = (struct sockaddr_in *)ifa->ifa_addr;
c->addr4 = in_addr->sin_addr.s_addr;
in_addr = (struct sockaddr_in *)ifa->ifa_netmask;
c->mask4 = in_addr->sin_addr.s_addr;
v4 = 1;
} else if (ifa->ifa_addr->sa_family == AF_INET6 && !v6) {
in6_addr = (struct sockaddr_in6 *)ifa->ifa_addr;
memcpy(&c->addr6, &in6_addr->sin6_addr,
sizeof(c->addr6));
v6 = 1;
}
if (v4 == c->v4 && v6 == c->v6)
break;
}
freeifaddrs(ifaddr);
if (v4 != c->v4 || v6 != c->v6)
goto out;
s = socket(AF_INET, SOCK_DGRAM, 0);
if (s < 0) {
perror("socket SIOCGIFHWADDR");
goto out;
}
strncpy(ifr.ifr_name, c->ifn, IF_NAMESIZE);
if (ioctl(s, SIOCGIFHWADDR, &ifr) < 0) {
perror("SIOCGIFHWADDR");
goto out;
}
close(s);
memcpy(c->mac, ifr.ifr_hwaddr.sa_data, ETH_ALEN);
return;
out:
err("Couldn't get addresses for routable interface");
exit(EXIT_FAILURE);
}
/**
* get_dns() - Get nameserver addresses from local /etc/resolv.conf
* @c: Execution context
*/
static void get_dns(struct ctx *c)
{
char buf[BUFSIZ], *p, *end;
int dns4 = 0, dns6 = 0;
FILE *r;
r = fopen("/etc/resolv.conf", "r");
while (fgets(buf, BUFSIZ, r) && !(dns4 && dns6)) {
if (!strstr(buf, "nameserver "))
continue;
p = strrchr(buf, ' ');
end = strpbrk(buf, "%\n");
if (end)
*end = 0;
if (p && inet_pton(AF_INET, p + 1, &c->dns4))
dns4 = 1;
if (p && inet_pton(AF_INET6, p + 1, &c->dns6))
dns6 = 1;
}
fclose(r);
if (dns4 || dns6)
return;
err("Couldn't get any nameserver address");
exit(EXIT_FAILURE);
}
/**
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
* tap4_handler() - IPv4 and ARP packet handler for tap file descriptor
* @c: Execution context
* @msg: Array of messages with the same L3 protocol
* @count: Count of messages with the same L3 protocol
*
* Return: count of packets consumed by handlers
*/
static int tap4_handler(struct ctx *c, struct tap_msg *msg, size_t count)
{
char buf_s[INET_ADDRSTRLEN] __attribute((__unused__));
char buf_d[INET_ADDRSTRLEN] __attribute((__unused__));
struct ethhdr *eh = (struct ethhdr *)msg[0].start;
struct iphdr *iph, *prev_iph = NULL;
struct udphdr *uh, *prev_uh = NULL;
size_t len = msg[0].len;
unsigned int i;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
char *l4h;
if (!c->v4)
return count;
if (len < sizeof(*eh) + sizeof(*iph))
return 1;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (arp(c, eh, len) || dhcp(c, eh, len))
return 1;
for (i = 0; i < count; i++) {
len = msg[i].len;
if (len < sizeof(*eh) + sizeof(*iph))
return 1;
eh = (struct ethhdr *)msg[i].start;
iph = (struct iphdr *)(eh + 1);
l4h = (char *)iph + iph->ihl * 4;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
msg[i].l4h = l4h;
msg[i].l4_len = len - ((intptr_t)l4h - (intptr_t)eh);
if (iph->protocol != IPPROTO_TCP &&
iph->protocol != IPPROTO_UDP)
break;
if (len < sizeof(*uh))
break;
uh = (struct udphdr *)l4h;
if (!i) {
prev_iph = iph;
prev_uh = uh;
continue;
}
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
if (iph->tos != prev_iph->tos ||
iph->frag_off != prev_iph->frag_off ||
iph->protocol != prev_iph->protocol ||
iph->saddr != prev_iph->saddr ||
iph->daddr != prev_iph->daddr ||
uh->source != prev_uh->source ||
uh->dest != prev_uh->dest)
break;
prev_iph = iph;
prev_uh = uh;
}
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
eh = (struct ethhdr *)msg[0].start;
iph = (struct iphdr *)(eh + 1);
if (iph->protocol == IPPROTO_TCP || iph->protocol == IPPROTO_UDP ||
iph->protocol == IPPROTO_SCTP) {
uh = (struct udphdr *)msg[0].l4h;
if (msg[0].len < sizeof(*uh))
return 1;
debug("%s from tap: %s:%i -> %s:%i (%i packet%s)",
getprotobynumber(iph->protocol)->p_name,
inet_ntop(AF_INET, &iph->saddr, buf_s, sizeof(buf_s)),
ntohs(uh->source),
inet_ntop(AF_INET, &iph->daddr, buf_d, sizeof(buf_d)),
ntohs(uh->dest),
i, i > 1 ? "s" : "");
} else if (iph->protocol == IPPROTO_ICMP) {
debug("icmp from tap: %s -> %s",
inet_ntop(AF_INET, &iph->saddr, buf_s, sizeof(buf_s)),
inet_ntop(AF_INET, &iph->daddr, buf_d, sizeof(buf_d)));
}
if (iph->protocol == IPPROTO_TCP)
return tcp_tap_handler(c, AF_INET, &iph->daddr, msg, i);
if (iph->protocol == IPPROTO_UDP)
return udp_tap_handler(c, AF_INET, &iph->daddr, msg, i);
if (iph->protocol == IPPROTO_ICMP)
icmp_tap_handler(c, AF_INET, &iph->daddr, msg, 1);
return 1;
}
/**
* tap6_handler() - IPv6 packet handler for tap file descriptor
* @c: Execution context
* @msg: Array of messages with the same L3 protocol
* @count: Count of messages with the same L3 protocol
*/
static int tap6_handler(struct ctx *c, struct tap_msg *msg, size_t count)
{
char buf_s[INET6_ADDRSTRLEN] __attribute((__unused__));
char buf_d[INET6_ADDRSTRLEN] __attribute((__unused__));
struct ethhdr *eh = (struct ethhdr *)msg[0].start;
struct udphdr *uh, *prev_uh = NULL;
uint8_t proto = 0, prev_proto = 0;
size_t len = msg[0].len;
struct ipv6hdr *ip6h;
unsigned int i;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
char *l4h;
if (!c->v6)
return count;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (len < sizeof(*eh) + sizeof(*ip6h))
return 1;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (ndp(c, eh, len) || dhcpv6(c, eh, len))
return 1;
for (i = 0; i < count; i++) {
struct ipv6hdr *p_ip6h;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
len = msg[i].len;
if (len < sizeof(*eh) + sizeof(*ip6h))
return 1;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
eh = (struct ethhdr *)msg[i].start;
ip6h = (struct ipv6hdr *)(eh + 1);
l4h = ipv6_l4hdr(ip6h, &proto);
msg[i].l4h = l4h;
msg[i].l4_len = len - ((intptr_t)l4h - (intptr_t)eh);
c->addr6_guest = ip6h->saddr;
ip6h->saddr = c->addr6;
if (proto != IPPROTO_TCP && proto != IPPROTO_UDP)
break;
if (len < sizeof(*uh))
break;
uh = (struct udphdr *)l4h;
if (!i) {
p_ip6h = ip6h;
prev_proto = proto;
prev_uh = uh;
continue;
}
if (proto != prev_proto ||
memcmp(&ip6h->saddr, &p_ip6h->saddr, sizeof(ip6h->saddr)) ||
memcmp(&ip6h->daddr, &p_ip6h->daddr, sizeof(ip6h->daddr)) ||
uh->source != prev_uh->source ||
uh->dest != prev_uh->dest)
break;
p_ip6h = ip6h;
prev_proto = proto;
prev_uh = uh;
}
if (prev_proto)
proto = prev_proto;
eh = (struct ethhdr *)msg[0].start;
ip6h = (struct ipv6hdr *)(eh + 1);
if (proto == IPPROTO_ICMPV6) {
debug("icmpv6 from tap: %s ->\n\t%s",
inet_ntop(AF_INET6, &ip6h->saddr, buf_s, sizeof(buf_s)),
inet_ntop(AF_INET6, &ip6h->daddr, buf_d, sizeof(buf_d)));
} else if (proto == IPPROTO_TCP || proto == IPPROTO_UDP ||
proto == IPPROTO_SCTP) {
uh = (struct udphdr *)msg[0].l4h;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
if (msg[0].len < sizeof(*uh))
return 1;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
debug("%s from tap: [%s]:%i\n\t-> [%s]:%i (%i packet%s)",
getprotobynumber(proto)->p_name,
inet_ntop(AF_INET6, &ip6h->saddr, buf_s, sizeof(buf_s)),
ntohs(uh->source),
inet_ntop(AF_INET6, &ip6h->daddr, buf_d, sizeof(buf_d)),
ntohs(uh->dest),
i, i > 1 ? "s" : "");
}
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
if (proto == IPPROTO_TCP)
return tcp_tap_handler(c, AF_INET6, &ip6h->daddr, msg, i);
if (proto == IPPROTO_UDP)
return udp_tap_handler(c, AF_INET6, &ip6h->daddr, msg, i);
if (proto == IPPROTO_ICMPV6)
icmp_tap_handler(c, AF_INET6, &ip6h->daddr, msg, 1);
return 1;
}
static char tap_buf[ETH_MAX_MTU * TAP_NMSG];
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
/**
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
* tap_handler() - Packet handler for tap file descriptor
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* @c: Execution context
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
*
* Return: -ECONNRESET if tap connection was lost, 0 otherwise
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
*/
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
static int tap_handler(struct ctx *c)
{
int msg_count = 0, same, rcv = 0, i = 0;
struct tap_msg msg[UIO_MAXIOV];
ssize_t n, rem, fill;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
struct ethhdr *eh;
char *p = tap_buf;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
fill = ETH_MAX_MTU * (TAP_NMSG - 1);
while ((n = recv(c->fd_unix, p, fill, MSG_DONTWAIT)) > 0) {
fill -= n;
while (n > 0) {
ssize_t len = ntohl(*(uint32_t *)p);
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
p += sizeof(uint32_t);
n -= sizeof(uint32_t);
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (len < (ssize_t)sizeof(*eh))
break;
/* At most one packet might not fit in a single read */
if (len > n) {
rem = recv(c->fd_unix, p + n, fill,
MSG_DONTWAIT);
rcv = errno;
if (rem <= 0 || rem + n != len)
break;
}
msg[msg_count].start = p;
msg[msg_count++].len = len;
n -= len;
p += len;
}
}
rcv = errno;
while (i < msg_count) {
eh = (struct ethhdr *)msg[i].start;
switch (ntohs(eh->h_proto)) {
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
case ETH_P_ARP:
tap4_handler(c, msg + i, 1);
i++;
break;
case ETH_P_IP:
for (same = 1; i + same < msg_count; same++) {
eh = (struct ethhdr *)msg[i + same].start;
if (ntohs(eh->h_proto) != ETH_P_IP)
break;
}
i += tap4_handler(c, msg + i, same);
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
break;
case ETH_P_IPV6:
for (same = 1; i + same < msg_count; same++) {
eh = (struct ethhdr *)msg[i + same].start;
if (ntohs(eh->h_proto) != ETH_P_IPV6)
break;
}
i += tap6_handler(c, msg + i, same);
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
break;
default:
i++;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
break;
}
}
if (n >= 0 || rcv == EINTR || rcv == EAGAIN || rcv == EWOULDBLOCK)
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
return 0;
epoll_ctl(c->epollfd, EPOLL_CTL_DEL, c->fd_unix, NULL);
close(c->fd_unix);
return -ECONNRESET;
}
/**
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* sock_handler() - Event handler for L4 sockets
* @c: Execution context
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* @fd: File descriptor associated to event
* @events epoll events
*/
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
static void sock_handler(struct ctx *c, int fd, uint32_t events)
{
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
socklen_t sl;
int so;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
sl = sizeof(so);
if (getsockopt(fd, SOL_SOCKET, SO_PROTOCOL, &so, &sl))
return;
debug("%s: packet from socket %i", getprotobynumber(so)->p_name, fd);
if (so == IPPROTO_ICMP || so == IPPROTO_ICMPV6)
icmp_sock_handler(c, fd, events);
else if (so == IPPROTO_TCP)
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
tcp_sock_handler(c, fd, events);
else if (so == IPPROTO_UDP)
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
udp_sock_handler(c, fd, events);
}
/**
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
* timer_handler() - Run periodic tasks for L4 protocol handlers
* @c: Execution context
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
* @last: Timestamp of last run, updated on return
*/
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
static void timer_handler(struct ctx *c, struct timespec *last)
{
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
struct timespec tmp;
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
clock_gettime(CLOCK_MONOTONIC, &tmp);
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (timespec_diff_ms(&tmp, last) < TIMER_INTERVAL)
return;
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
tcp_timer(c, &tmp);
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
*last = tmp;
}
/**
* usage() - Print usage and exit
* @name: Executable name
*/
void usage(const char *name)
{
fprintf(stderr, "Usage: %s\n", name);
exit(EXIT_FAILURE);
}
/**
* main() - Entry point and main loop
* @argc: Argument count
* @argv: Interface names
*
* Return: 0 once interrupted, non-zero on failure
*/
int main(int argc, char **argv)
{
struct epoll_event events[EPOLL_EVENTS];
char buf6[3][INET6_ADDRSTRLEN];
char buf4[4][INET_ADDRSTRLEN];
struct epoll_event ev = { 0 };
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
struct timespec last_time;
struct ctx c = { 0 };
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
int nfds, i, fd_unix;
struct rlimit limit;
if (argc != 1)
usage(argv[0]);
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
if (clock_gettime(CLOCK_MONOTONIC, &last_time)) {
perror("clock_gettime");
exit(EXIT_FAILURE);
}
c.epollfd = epoll_create1(0);
if (c.epollfd == -1) {
perror("epoll_create1");
exit(EXIT_FAILURE);
}
if (getrlimit(RLIMIT_NOFILE, &limit)) {
perror("getrlimit");
exit(EXIT_FAILURE);
}
limit.rlim_cur = limit.rlim_max;
if (setrlimit(RLIMIT_NOFILE, &limit)) {
perror("setrlimit");
exit(EXIT_FAILURE);
}
#if DEBUG || 1
openlog("passt", LOG_PERROR, LOG_DAEMON);
#else
openlog("passt", 0, LOG_DAEMON);
if (daemon(0, 0)) {
fprintf(stderr, "Failed to fork into background\n");
exit(EXIT_FAILURE);
}
#endif
get_routes(&c);
get_addrs(&c);
get_dns(&c);
fd_unix = sock_unix();
if (icmp_sock_init(&c) || tcp_sock_init(&c) || udp_sock_init(&c))
exit(EXIT_FAILURE);
if (c.v6)
dhcpv6_init(&c);
if (c.v4) {
info("ARP:");
info(" address: %02x:%02x:%02x:%02x:%02x:%02x from %s",
c.mac[0], c.mac[1], c.mac[2], c.mac[3], c.mac[4], c.mac[5],
c.ifn);
info("DHCP:");
info(" assign: %s",
inet_ntop(AF_INET, &c.addr4, buf4[0], sizeof(buf4[0])));
info(" mask: %s",
inet_ntop(AF_INET, &c.mask4, buf4[0], sizeof(buf4[0])));
info(" router: %s",
inet_ntop(AF_INET, &c.gw4, buf4[2], sizeof(buf4[2])));
info(" DNS: %s",
inet_ntop(AF_INET, &c.dns4, buf4[3], sizeof(buf4[3])));
}
if (c.v6) {
info("NDP/DHCPv6:");
info(" assign: %s",
inet_ntop(AF_INET6, &c.addr6, buf6[0], sizeof(buf6[0])));
info(" router: %s",
inet_ntop(AF_INET6, &c.gw6, buf6[1], sizeof(buf6[1])));
info(" DNS: %s",
inet_ntop(AF_INET6, &c.dns6, buf6[2], sizeof(buf6[2])));
}
listen:
listen(fd_unix, 1);
info("You can now start qrap:");
info(" ./qrap 5 kvm ... -net socket,fd=5 -net nic,model=virtio");
info("or directly qemu, patched with:");
info(" qemu/0001-net-Allow-also-UNIX-domain-sockets-to-be-used-as-net.patch");
info("as follows:");
info(" kvm ... -net socket,connect="
UNIX_SOCK_PATH " -net nic,model=virtio");
c.fd_unix = accept(fd_unix, NULL, NULL);
ev.events = EPOLLIN | EPOLLRDHUP | EPOLLERR | EPOLLHUP;
ev.data.fd = c.fd_unix;
epoll_ctl(c.epollfd, EPOLL_CTL_ADD, c.fd_unix, &ev);
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
clock_gettime(CLOCK_MONOTONIC, &last_time);
loop:
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
nfds = epoll_wait(c.epollfd, events, EPOLL_EVENTS, TIMER_INTERVAL);
if (nfds == -1 && errno != EINTR) {
perror("epoll_wait");
exit(EXIT_FAILURE);
}
for (i = 0; i < nfds; i++) {
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
if (events[i].data.fd == c.fd_unix) {
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
if (tap_handler(&c))
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
goto listen;
} else {
sock_handler(&c, events[i].data.fd, events[i].events);
}
}
passt: Assorted fixes from "fresh eyes" review A bunch of fixes not worth single commits at this stage, notably: - make buffer, length parameter ordering consistent in ARP, DHCP, NDP handlers - strict checking of buffer, message and option length in DHCP handler (a malicious client could have easily crashed it) - set up forwarding for IPv4 and IPv6, and masquerading with nft for IPv4, from demo script - get rid of separate slow and fast timers, we don't save any overhead that way - stricter checking of buffer lengths as passed to tap handlers - proper dequeuing from qemu socket back-end: I accidentally trashed messages that were bundled up together in a single tap read operation -- the length header tells us what's the size of the next frame, but there's no apparent limit to the number of messages we get with one single receive - rework some bits of the TCP state machine, now passive and active connection closes appear to be robust -- introduce a new FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag from socket - streamline TCP option parsing routine - track TCP state changes to stderr (this is temporary, proper debugging and syslogging support pending) - observe that multiplying a number by four might very well change its value, and this happens to be the case for the data offset from the TCP header as we check if it's the same as the total length to find out if it's a duplicated ACK segment - recent estimates suggest that the duration of a millisecond is closer to a million nanoseconds than a thousand of them, this trend is now reflected into the timespec_diff_ms() convenience routine Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-21 11:33:38 +01:00
timer_handler(&c, &last_time);
passt: New design and implementation with native Layer 4 sockets This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
2021-02-16 07:25:09 +01:00
goto loop;
return 0;
}