tcp: Fix subtle bug in fast re-transmit path
When a duplicate ack from the tap side triggers a fast re-transmit, we set both conn->seq_ack_from_tap and conn->seq_to_tap to the sequence number of the duplicate ack. Setting seq_to_tap is correct: this is what triggers the retransmit from this point onwards. Setting seq_ack_from_tap is not correct, though. In most cases setting seq_ack_from_tap will be redundant but harmless: it will have already been updated to the same value by tcp_update_seqack_from_tap() a few lines above. However that call can be skipped if tcp_sock_consume() fails, which is rare but possible. In that case this update will cause problems. We use seq_ack_from_tap to track two logically distinct things: how much of the stream has been acked by the guest, and how much of the stream from the socket has been read and discarded (as opposed to MSG_PEEKed). We attempt to keep those values the same, because we discard data exactly when it is acked by the guest. However tcp_sock_consume() failing means we weren't able to disard the acked data. To handle that case, we skip the usual update of seq_ack_from_tap, effectively ignoring the ack assuming we'll get one which supersedes it soon enough. Setting seq_ack_from_tap in the fast retransmit path, however, means we now really will have the read/discard point in the stream out of sync with seq_ack_from_tap. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This commit is contained in:
parent
6c7623d07b
commit
78901eeae3
1 changed files with 0 additions and 1 deletions
1
tcp.c
1
tcp.c
|
@ -2365,7 +2365,6 @@ static int tcp_data_from_tap(struct ctx *c, struct tcp_tap_conn *conn,
|
|||
flow_trace(conn,
|
||||
"fast re-transmit, ACK: %u, previous sequence: %u",
|
||||
max_ack_seq, conn->seq_to_tap);
|
||||
conn->seq_ack_from_tap = max_ack_seq;
|
||||
conn->seq_to_tap = max_ack_seq;
|
||||
tcp_data_from_sock(c, conn);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue