tcp: Split pool lookup from creating new sockets in tcp_conn_new_sock()
tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if that's empty creates a new socket in the init namespace. Both parts of this are duplicated in other places: the pool lookup logic is duplicated in tcp_splice_new(), and the socket opening logic is duplicated in tcp_sock_refill_pool(). Split the function into separate parts so we can remove both these duplications. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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commit
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3 changed files with 31 additions and 31 deletions
53
tcp.c
53
tcp.c
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@ -1858,24 +1858,35 @@ static void tcp_seq_init(const struct ctx *c, struct tcp_tap_conn *conn,
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}
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/**
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* tcp_conn_new_sock() - Get socket for new connection from pool or make new one
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* tcp_conn_pool_sock() - Get socket for new connection from pre-opened pool
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* @pool: Pool of pre-opened sockets
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*
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* Return: socket number if available, negative code if pool is empty
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*/
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int tcp_conn_pool_sock(int pool[])
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{
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int s = -1, i;
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for (i = 0; i < TCP_SOCK_POOL_SIZE; i++) {
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SWAP(s, pool[i]);
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if (s >= 0)
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return s;
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}
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return -1;
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}
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/**
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* tcp_conn_new_sock() - Open and prepare new socket for connection
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* @c: Execution context
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* @af: Address family
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*
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* Return: socket number if available, negative code if socket creation failed
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* Return: socket number on success, negative code if socket creation failed
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*/
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static int tcp_conn_new_sock(const struct ctx *c, sa_family_t af)
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{
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int *p = af == AF_INET6 ? init_sock_pool6 : init_sock_pool4, i, s = -1;
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int s;
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for (i = 0; i < TCP_SOCK_POOL_SIZE; i++, p++) {
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SWAP(s, *p);
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if (s >= 0)
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break;
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}
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if (s < 0)
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s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
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s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
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if (s > SOCKET_MAX) {
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close(s);
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@ -1936,6 +1947,7 @@ static void tcp_conn_from_tap(struct ctx *c, int af, const void *addr,
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const struct tcphdr *th, const char *opts,
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size_t optlen, const struct timespec *now)
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{
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int *pool = af == AF_INET6 ? init_sock_pool6 : init_sock_pool4;
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struct sockaddr_in addr4 = {
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.sin_family = AF_INET,
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.sin_port = th->dest,
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@ -1954,8 +1966,9 @@ static void tcp_conn_from_tap(struct ctx *c, int af, const void *addr,
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if (c->tcp.conn_count >= TCP_MAX_CONNS)
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return;
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if ((s = tcp_conn_new_sock(c, af)) < 0)
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return;
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if ((s = tcp_conn_pool_sock(pool)) < 0)
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if ((s = tcp_conn_new_sock(c, af)) < 0)
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return;
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if (!c->no_map_gw) {
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if (af == AF_INET && IN4_ARE_ADDR_EQUAL(addr, &c->ip4.gw))
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@ -3016,20 +3029,10 @@ void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af)
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int i;
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for (i = 0; i < TCP_SOCK_POOL_SIZE; i++) {
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int *s = &pool[i];
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if (*s >= 0)
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if (pool[i] >= 0)
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break;
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*s = socket(af, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
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if (*s > SOCKET_MAX) {
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close(*s);
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*s = -1;
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return;
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}
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if (*s >= 0)
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tcp_sock_set_bufsize(c, *s);
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pool[i] = tcp_conn_new_sock(c, af);
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}
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}
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@ -192,6 +192,7 @@ void tcp_splice_conn_update(struct ctx *c, struct tcp_splice_conn *new);
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void tcp_table_compact(struct ctx *c, union tcp_conn *hole);
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void tcp_splice_destroy(struct ctx *c, union tcp_conn *conn_union);
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void tcp_splice_timer(struct ctx *c, union tcp_conn *conn_union);
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int tcp_conn_pool_sock(int pool[]);
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void tcp_sock_refill_pool(const struct ctx *c, int pool[], int af);
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void tcp_splice_refill(const struct ctx *c);
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@ -451,18 +451,14 @@ static int tcp_splice_connect_ns(void *arg)
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static int tcp_splice_new(const struct ctx *c, struct tcp_splice_conn *conn,
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in_port_t port, int outbound)
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{
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int *p, i, s = -1;
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int *p, s = -1;
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if (outbound)
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p = CONN_V6(conn) ? init_sock_pool6 : init_sock_pool4;
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else
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p = CONN_V6(conn) ? ns_sock_pool6 : ns_sock_pool4;
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for (i = 0; i < TCP_SOCK_POOL_SIZE; i++, p++) {
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SWAP(s, *p);
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if (s >= 0)
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break;
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}
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s = tcp_conn_pool_sock(p);
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/* No socket available in namespace: create a new one for connect() */
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if (s < 0 && !outbound) {
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