105b916361
This is a reimplementation, partially building on the earlier draft, that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW, providing L4-L2 translation functionality without requiring any security capability. Conceptually, this follows the design presented at: https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md The most significant novelty here comes from TCP and UDP translation layers. In particular, the TCP state and translation logic follows the intent of being minimalistic, without reimplementing a full TCP stack in either direction, and synchronising as much as possible the TCP dynamic and flows between guest and host kernel. Another important introduction concerns addressing, port translation and forwarding. The Layer 4 implementations now attempt to bind on all unbound ports, in order to forward connections in a transparent way. While at it: - the qemu 'tap' back-end can't be used as-is by qrap anymore, because of explicit checks now introduced in qemu to ensure that the corresponding file descriptor is actually a tap device. For this reason, qrap now operates on a 'socket' back-end type, accounting for and building the additional header reporting frame length - provide a demo script that sets up namespaces, addresses and routes, and starts the daemon. A virtual machine started in the network namespace, wrapped by qrap, will now directly interface with passt and communicate using Layer 4 sockets provided by the host kernel. Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
222 lines
4.6 KiB
C
222 lines
4.6 KiB
C
// SPDX-License-Identifier: AGPL-3.0-or-later
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/* PASST - Plug A Simple Socket Transport
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*
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* util.c - Convenience helpers
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*
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* Copyright (c) 2020-2021 Red Hat GmbH
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* Author: Stefano Brivio <sbrivio@redhat.com>
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*
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <unistd.h>
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#include <linux/ipv6.h>
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#include <arpa/inet.h>
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#include <net/ethernet.h>
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#include <net/if.h>
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#include <netinet/ip.h>
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#include <netinet/tcp.h>
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#include <netinet/udp.h>
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#include <sys/epoll.h>
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#include "passt.h"
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/**
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* csum_fold() - Fold long sum for IP and TCP checksum
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* @sum: Original long sum
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*
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* Return: 16-bit folded sum
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*/
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uint16_t csum_fold(uint32_t sum)
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{
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while (sum >> 16)
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sum = (sum & 0xffff) + (sum >> 16);
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return sum;
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}
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/**
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* csum_ipv4() - Calculate IPv4 checksum
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* @buf: Packet buffer, L3 headers
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* @len: Total L3 packet length
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*
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* Return: 16-bit IPv4-style checksum
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*/
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uint16_t csum_ip4(void *buf, size_t len)
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{
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uint32_t sum = 0;
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uint16_t *p = buf;
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size_t len1 = len / 2;
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size_t off;
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for (off = 0; off < len1; off++, p++)
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sum += *p;
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if (len % 2)
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sum += *p & 0xff;
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return ~csum_fold(sum);
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}
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/**
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* csum_ipv4() - Calculate TCP checksum for IPv4 and set in place
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* @iph: Packet buffer, IP header
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*/
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void csum_tcp4(struct iphdr *iph)
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{
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struct tcphdr *th = (struct tcphdr *)((char *)iph + iph->ihl * 4);
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uint16_t tlen = ntohs(iph->tot_len) - iph->ihl * 4, *p = (uint16_t *)th;
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uint32_t sum = 0;
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sum += (iph->saddr >> 16) & 0xffff;
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sum += iph->saddr & 0xffff;
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sum += (iph->daddr >> 16) & 0xffff;
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sum += iph->daddr & 0xffff;
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sum += htons(IPPROTO_TCP);
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sum += htons(tlen);
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th->check = 0;
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while (tlen > 1) {
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sum += *p++;
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tlen -= 2;
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}
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if (tlen > 0) {
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sum += *p & htons(0xff00);
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}
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th->check = (uint16_t)~csum_fold(sum);
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}
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/**
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* ipv6_l4hdr() - Find pointer to L4 header in IPv6 packet and extract protocol
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* @ip6h: IPv6 header
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* @proto: Filled with L4 protocol number
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*
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* Return: pointer to L4 header, NULL if not found
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*/
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char *ipv6_l4hdr(struct ipv6hdr *ip6h, uint8_t *proto)
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{
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int offset, len, hdrlen;
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struct ipv6_opt_hdr *o;
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uint8_t nh;
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len = ntohs(ip6h->payload_len);
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offset = 0;
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while (offset < len) {
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if (!offset) {
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nh = ip6h->nexthdr;
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hdrlen = sizeof(struct ipv6hdr);
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} else {
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nh = o->nexthdr;
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hdrlen = (o->hdrlen + 1) * 8;
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}
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if (nh == 59)
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return NULL;
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if (nh == 0 || nh == 43 || nh == 44 || nh == 50 ||
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nh == 51 || nh == 60 || nh == 135 || nh == 139 ||
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nh == 140 || nh == 253 || nh == 254) {
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offset += hdrlen;
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o = (struct ipv6_opt_hdr *)(unsigned char *)ip6h +
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offset;
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} else {
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*proto = nh;
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return (char *)(ip6h + 1) + offset;
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}
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}
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return NULL;
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}
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/**
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* sock_l4_add() - Create and bind socket for given L4, add to epoll list
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* @c: Execution context
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* @v: IP protocol, 4 or 6
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* @proto: Protocol number, network order
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* @port: Port, network order
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*
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* Return: newly created socket, -1 on error
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*/
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int sock_l4_add(struct ctx *c, int v, uint16_t proto, uint16_t port)
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{
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struct sockaddr_in addr4 = {
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.sin_family = AF_INET,
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.sin_port = port,
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.sin_addr = { .s_addr = INADDR_ANY },
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};
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struct sockaddr_in6 addr6 = {
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.sin6_family = AF_INET6,
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.sin6_port = port,
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.sin6_addr = IN6ADDR_ANY_INIT,
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};
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struct epoll_event ev = { 0 };
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const struct sockaddr *sa;
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int fd, sl;
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if (proto != IPPROTO_TCP && proto != IPPROTO_UDP)
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return -1; /* Not implemented. */
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fd = socket(v == 4 ? AF_INET : AF_INET6,
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proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
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if (fd < 0) {
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perror("L4 socket");
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return -1;
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}
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if (v == 4) {
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sa = (const struct sockaddr *)&addr4;
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sl = sizeof(addr4);
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} else {
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sa = (const struct sockaddr *)&addr6;
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sl = sizeof(addr6);
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}
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if (bind(fd, sa, sl) < 0) {
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/* We'll fail to bind to low ports if we don't have enough
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* capabilities, and we'll fail to bind on already bound ports,
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* this is fine.
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*/
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close(fd);
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return 0;
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}
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if (proto == IPPROTO_TCP && listen(fd, 128) < 0) {
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perror("TCP socket listen");
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close(fd);
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return -1;
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}
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ev.events = EPOLLIN;
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ev.data.fd = fd;
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if (epoll_ctl(c->epollfd, EPOLL_CTL_ADD, fd, &ev) == -1) {
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perror("L4 epoll_ctl");
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return -1;
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}
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return fd;
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}
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/**
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* timespec_diff_ms() - Report difference in milliseconds between two timestamps
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* @a: Minuend timestamp
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* @b: Subtrahend timestamp
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*
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* Return: difference in milliseconds
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*/
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int timespec_diff_ms(struct timespec *a, struct timespec *b)
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{
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if (a->tv_nsec < b->tv_nsec) {
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return (b->tv_nsec - a->tv_nsec) / 1000 +
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(a->tv_sec - b->tv_sec - 1) * 1000;
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}
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return (a->tv_nsec - b->tv_nsec) / 1000 +
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(a->tv_sec - b->tv_sec) * 1000;
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}
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