Replace libc functions that might dynamically allocate memory with own
implementations or wrappers.
Drop brk(2) from list of allowed syscalls in seccomp profile.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
List of allowed syscalls comes from comments in the form:
#syscalls <list>
for syscalls needed both in passt and pasta mode, and:
#syscalls:pasta <list>
#syscalls:passt <list>
for syscalls specifically needed in pasta or passt mode only.
seccomp.sh builds a list of BPF statements from those comments,
prefixed by a binary search tree to keep lookup fast.
While at it, clean up a bit the Makefile using wildcards.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Move netlink routines to their own file, and use netlink to configure
or fetch all the information we need, except for the TUNSETIFF ioctl.
Move pasta-specific functions to their own file as well, add
parameters and calls to configure the tap interface in the namespace.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Based on a patch from Giuseppe Scrivano, this adds the ability to:
- specify paths and names of target namespaces to join, instead of
a PID, also for user namespaces, with --userns
- request to join or create a network namespace only, without
entering or creating a user namespace, with --netns-only
- specify the base directory for netns mountpoints, with --nsrun-dir
Signed-off-by: Giuseppe Scrivano <gscrivan@redhat.com>
[sbrivio: reworked logic to actually join the given namespaces when
they're not created, implemented --netns-only and --nsrun-dir,
updated pasta demo script and man page]
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Detecting bound ports at start-up time isn't terribly useful: do this
periodically instead, if configured.
This is only implemented for TCP at the moment, UDP is somewhat more
complicated: leave a TODO there.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Traffic with loopback source address will be forwarded to the direct
loopback connection in the namespace, and the tap interface is used
for the rest.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Provide an AVX2-based function using compiler intrinsics for
TCP/IP-style checksums. The load/unpack/add idea and implementation
is largely based on code from BESS (the Berkeley Extensible Software
Switch) licensed as 3-Clause BSD, with a number of modifications to
further decrease pipeline stalls and to minimise cache pollution.
This speeds up considerably data paths from sockets to tap
interfaces, decreasing overhead for checksum computation, with
16-64KiB packet buffers, from approximately 11% to 7%. The rest is
just syscalls at this point.
While at it, provide convenience targets in the Makefile for avx2,
avx2_debug, and debug targets -- these simply add target-specific
CFLAGS to the build.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Packets are received directly onto pre-cooked, static buffers
for IPv4 (with partial checksum pre-calculation) and IPv6 frames,
with pre-filled Ethernet addresses and, partially, IP headers,
and sent out from the same buffers with sendmmsg(), for both
passt and pasta (non-local traffic only) modes.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
PASTA (Pack A Subtle Tap Abstraction) provides quasi-native host
connectivity to an otherwise disconnected, unprivileged network
and user namespace, similarly to slirp4netns. Given that the
implementation is largely overlapping with PASST, no separate binary
is built: 'pasta' (and 'passt4netns' for clarity) both link to
'passt', and the mode of operation is selected depending on how the
binary is invoked. Usage example:
$ unshare -rUn
# echo $$
1871759
$ ./pasta 1871759 # From another terminal
# udhcpc -i pasta0 2>/dev/null
# ping -c1 pasta.pizza
PING pasta.pizza (64.190.62.111) 56(84) bytes of data.
64 bytes from 64.190.62.111 (64.190.62.111): icmp_seq=1 ttl=255 time=34.6 ms
--- pasta.pizza ping statistics ---
1 packets transmitted, 1 received, 0% packet loss, time 0ms
rtt min/avg/max/mdev = 34.575/34.575/34.575/0.000 ms
# ping -c1 spaghetti.pizza
PING spaghetti.pizza(2606:4700:3034::6815:147a (2606:4700:3034::6815:147a)) 56 data bytes
64 bytes from 2606:4700:3034::6815:147a (2606:4700:3034::6815:147a): icmp_seq=1 ttl=255 time=29.0 ms
--- spaghetti.pizza ping statistics ---
1 packets transmitted, 1 received, 0% packet loss, time 0ms
rtt min/avg/max/mdev = 28.967/28.967/28.967/0.000 ms
This entails a major rework, especially with regard to the storage of
tracked connections and to the semantics of epoll(7) references.
Indexing TCP and UDP bindings merely by socket proved to be
inflexible and unsuitable to handle different connection flows: pasta
also provides Layer-2 to Layer-2 socket mapping between init and a
separate namespace for local connections, using a pair of splice()
system calls for TCP, and a recvmmsg()/sendmmsg() pair for UDP local
bindings. For instance, building on the previous example:
# ip link set dev lo up
# iperf3 -s
$ iperf3 -c ::1 -Z -w 32M -l 1024k -P2 | tail -n4
[SUM] 0.00-10.00 sec 52.3 GBytes 44.9 Gbits/sec 283 sender
[SUM] 0.00-10.43 sec 52.3 GBytes 43.1 Gbits/sec receiver
iperf Done.
epoll(7) references now include a generic part in order to
demultiplex data to the relevant protocol handler, using 24
bits for the socket number, and an opaque portion reserved for
usage by the single protocol handlers, in order to track sockets
back to corresponding connections and bindings.
A number of fixes pertaining to TCP state machine and congestion
window handling are also included here.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
It turns out that binding ICMP/ICMPv6 echo sockets takes a long
time. Instead of binding all of them (one for each possible echo
identification number, that is, 2^17) at start-up, bind them as
ICMP/ICMPv6 packets are sent by the guest.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Open and bind a socket for each possible ICMP/ICMPv6 echo identifier,
and add a tracking mechanism. Otherwise, multiple pings in parallel
won't work, and a single ping to a different destination would make
an existing ping sequence stop working.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This is in preparation for scatter-gather IO on the UDP receive path:
save a getsockname() syscall by setting a flag if we get the numbering
of all bound sockets in a strict sequence (expected, in practice) and
repurpose the tap buffer to be also a socket receive buffer, passing
it down to protocol handlers.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
As we support UDP forwarding for packets that are sent to local
ports, we actually need some kind of connection tracking for UDP.
While at it, this commit introduces a number of vaguely related fixes
for issues observed while trying this out. In detail:
- implement an explicit, albeit minimalistic, connection tracking
for UDP, to allow usage of ephemeral ports by the guest and by
the host at the same time, by binding them dynamically as needed,
and to allow mapping address changes for packets with a loopback
address as destination
- set the guest MAC address whenever we receive a packet from tap
instead of waiting for an ARP request, and set it to broadcast on
start, otherwise DHCPv6 might not work if all DHCPv6 requests time
out before the guest starts talking IPv4
- split context IPv6 address into address we assign, global or site
address seen on tap, and link-local address seen on tap, and make
sure we use the addresses we've seen as destination (link-local
choice depends on source address). Similarly, for IPv4, split into
address we assign and address we observe, and use the address we
observe as destination
- introduce a clock_gettime() syscall right after epoll_wait() wakes
up, so that we can remove all the other ones and pass the current
timestamp to tap and socket handlers -- this is additionally needed
by UDP to time out bindings to ephemeral ports and mappings between
loopback address and a local address
- rename sock_l4_add() to sock_l4(), no semantic changes intended
- include <arpa/inet.h> in passt.c before kernel headers so that we
can use <netinet/in.h> macros to check IPv6 address types, and
remove a duplicate <linux/ip.h> inclusion
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Avoid a bunch of syscalls on forwarding paths by:
- storing minimum and maximum file descriptor numbers for each
protocol, fall back to SO_PROTOCOL query only on overlaps
- allocating a larger receive buffer -- this can result in more
coalesced packets than sendmmsg() can take (UIO_MAXIOV, i.e. 1024),
so make sure we don't exceed that within a single call to protocol
tap handlers
- nesting the handling loop in tap_handler() in the receive loop,
so that we have better chances of filling our receive buffer in
fewer calls
- skipping the recvfrom() in the UDP handler on EPOLLERR -- there's
nothing to be done in that case
and while at it:
- restore the 20ms timer interval for periodic (TCP) events, I
accidentally changed that to 100ms in an earlier commit
- attempt using SO_ZEROCOPY for UDP -- if it's not available,
sendmmsg() will succeed anyway
- fix the handling of the status code from sendmmsg(), if it fails,
we'll try to discard the first message, hence return 1 from the
UDP handler
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
It's nice to be able to confirm connectivity using ICMP or ICMPv6
echo requests, and "ping" sockets on Linux (IPPROTO_ICMP datagram)
allow us to do that without any special capability.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
A bunch of fixes not worth single commits at this stage, notably:
- make buffer, length parameter ordering consistent in ARP, DHCP,
NDP handlers
- strict checking of buffer, message and option length in DHCP
handler (a malicious client could have easily crashed it)
- set up forwarding for IPv4 and IPv6, and masquerading with nft for
IPv4, from demo script
- get rid of separate slow and fast timers, we don't save any
overhead that way
- stricter checking of buffer lengths as passed to tap handlers
- proper dequeuing from qemu socket back-end: I accidentally trashed
messages that were bundled up together in a single tap read
operation -- the length header tells us what's the size of the next
frame, but there's no apparent limit to the number of messages we
get with one single receive
- rework some bits of the TCP state machine, now passive and active
connection closes appear to be robust -- introduce a new
FIN_WAIT_1_SOCK_FIN state indicating a FIN_WAIT_1 with a FIN flag
from socket
- streamline TCP option parsing routine
- track TCP state changes to stderr (this is temporary, proper
debugging and syslogging support pending)
- observe that multiplying a number by four might very well change
its value, and this happens to be the case for the data offset
from the TCP header as we check if it's the same as the total
length to find out if it's a duplicated ACK segment
- recent estimates suggest that the duration of a millisecond is
closer to a million nanoseconds than a thousand of them, this
trend is now reflected into the timespec_diff_ms() convenience
routine
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This is a reimplementation, partially building on the earlier draft,
that uses L4 sockets (SOCK_DGRAM, SOCK_STREAM) instead of SOCK_RAW,
providing L4-L2 translation functionality without requiring any
security capability.
Conceptually, this follows the design presented at:
https://gitlab.com/abologna/kubevirt-and-kvm/-/blob/master/Networking.md
The most significant novelty here comes from TCP and UDP translation
layers. In particular, the TCP state and translation logic follows
the intent of being minimalistic, without reimplementing a full TCP
stack in either direction, and synchronising as much as possible the
TCP dynamic and flows between guest and host kernel.
Another important introduction concerns addressing, port translation
and forwarding. The Layer 4 implementations now attempt to bind on
all unbound ports, in order to forward connections in a transparent
way.
While at it:
- the qemu 'tap' back-end can't be used as-is by qrap anymore,
because of explicit checks now introduced in qemu to ensure that
the corresponding file descriptor is actually a tap device. For
this reason, qrap now operates on a 'socket' back-end type,
accounting for and building the additional header reporting
frame length
- provide a demo script that sets up namespaces, addresses and
routes, and starts the daemon. A virtual machine started in the
network namespace, wrapped by qrap, will now directly interface
with passt and communicate using Layer 4 sockets provided by the
host kernel.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
With this, merd provides a fully functional IPv4 environment to
guests, requiring a single capability, CAP_NET_RAW.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>