We use the return value of fls() as array index for debug strings.
While fls() can return -1 (if no bit is set), Coverity Scan doesn't
see that we're first checking the return value of another fls() call
with the same bitmask, before using it.
Call fls() once, store its return value, check it, and use the stored
value as array index.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Recently, commit 4ddbcb9c0c ("tcp: Disable optimisations
for tcp_hash()") worked around yet another issue we hit with gcc 12
and '-flto -O2': some stores affecting the input data to siphash_20b()
were omitted altogether, and tcp_hash() wouldn't get the correct hash
for incoming connections.
Digging further into this revealed that, at least according to gcc's
interpretation of C99 aliasing rules, passing pointers to functions
with different types compared to the effective type of the object
(for example, a uint8_t pointer to an anonymous struct, as it happens
in tcp_hash()), doesn't guarantee that stores are not reordered
across the function call.
This means that, in general, our checksum and hash functions might
not see parts of input data that was intended to be provided by
callers.
Not even switching from uint8_t to character types, which should be
appropriate here, according to C99 (ISO/IEC 9899, TC3, draft N1256),
section 6.5, "Expressions", paragraph 7:
An object shall have its stored value accessed only by an lvalue
expression that has one of the following types:
[...]
— a character type.
does the trick. I guess this is also subject to interpretation:
casting passed pointers to character types, and then using those as
different types, might still violate (dubious) aliasing rules.
Disable gcc strict aliasing rules for potentially affected functions,
which, in turn, disables gcc's Type-Based Alias Analysis (TBAA)
optimisations based on those function arguments.
Drop the existing workarounds. Also the (seemingly?) bogus
'maybe-uninitialized' warning on the tcp_tap_handler() > tcp_hash() >
siphash_20b() path goes away with -fno-strict-aliasing on
siphash_20b().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
cppcheck 2.10 reports:
tcp.c:1815:12: style: Condition 'wnd>prev_scaled' is always false [knownConditionTrueFalse]
if ((wnd > prev_scaled && wnd * 99 / 100 < prev_scaled) ||
^
tcp.c:1808:8: note: Assignment 'wnd=((1<<(16+8))<(wnd))?(1<<(16+8)):(wnd)', assigned value is less than 1
wnd = MIN(MAX_WINDOW, wnd);
^
tcp.c:1811:19: note: Assuming condition is false
if (prev_scaled == wnd)
^
tcp.c:1815:12: note: Condition 'wnd>prev_scaled' is always false
if ((wnd > prev_scaled && wnd * 99 / 100 < prev_scaled) ||
^
but this is not actually the case: wnd is typically greater than 1,
and might very well be greater than prev_scaled as well.
I bisected this down to cppcheck commit b4d455df487c ("Fix 11349: FP
negativeIndex for clamped array index (#4627)") and reported findings
at https://github.com/danmar/cppcheck/pull/4627.
Suppress the warning for the moment being.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
I'm not sure if we're breaking some aliasing rule here, but with gcc
12.2.1 on x86_64 and -flto, the siphash_20b() call in tcp_hash()
doesn't see the connection address -- it gets all zeroes instead.
Fix this temporarily by disabling optimisations for this tcp_hash().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This goto exists purely to move this exception case out of line. Although
that does make the "normal" path a little clearer, it comes at the cost of
not knowing how where control will flow after jumping to the zero_len
label. The exceptional case isn't that long, so just put it inline.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This goto can be handled just as simply and more clearly with a do while.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
passt supports ranges of forwarded ports as well as 'all' for TCP and
UDP, so it might be convenient to proceed if we fail to bind only
some of the desired ports.
But if we fail to bind even a single port for a given specification,
we're clearly, unexpectedly, conflicting with another network
service. In that case, report failure and exit.
Reported-by: Yalan Zhang <yalzhang@redhat.com>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
When creating a new spliced connection, we need to get a socket in the
other ns from the originating one. To avoid excessive ns switches we
usually get these from a pool refilled on a timer. However, if the pool
runs out we need a fallback. Currently that's done by passing -1 as the
socket to tcp_splice_connnect() and running it in the target ns.
This means that tcp_splice_connect() itself needs to have different cases
depending on whether it's given an existing socket or not, which is
a separate concern from what it's mostly doing. We change it to require
a suitable open socket to be passed in, and ensuring in the caller that we
have one.
This requires adding the fallback paths to the caller, tcp_splice_new().
We use slightly different approaches for a socket in the init ns versus the
guest ns.
This also means that we no longer need to run tcp_splice_connect() itself
in the guest ns, which allows us to remove a bunch of boilerplate code.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if
that's empty creates a new socket in the init namespace. Both parts of
this are duplicated in other places: the pool lookup logic is duplicated in
tcp_splice_new(), and the socket opening logic is duplicated in
tcp_sock_refill_pool().
Split the function into separate parts so we can remove both these
duplications.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_splice.c has some explicit extern declarations to access the
socket pools. This is pretty dangerous - if we changed the type of
these variables in tcp.c, we'd have tcp.c and tcp_splice.c using the
same memory in different ways with no compiler error. So, move the
extern declarations to tcp_conn.h so they're visible to both tcp.c and
tcp_splice.c, but not the rest of pasta.
In fact the pools for the guest namespace are necessarily only used by
tcp_splice.c - we have no sockets on the guest side if we're not
splicing. So move those declarations and the functions that deal
exclusively with them to tcp_splice.c
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
With the creation of the tcp_sock_refill_pool() helper, the ns==true and
ns==false paths for tcp_sock_refill() now have almost nothing in common.
Split the two versions into tcp_sock_refill_init() and tcp_sock_refill_ns()
functions.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_sock_refill() contains two near-identical loops to refill the IPv4
and IPv6 socket pools. In addition, if we get an error on the IPv4
pool we exit early and won't attempt to refill the IPv6 pool. At
least theoretically, these are independent from each other and there's
value to filling up either pool without the other. So, there's no
strong reason to give up on one because the other failed.
Address both of these with a helper function 'tcp_sock_refill_pool()' to
refill a single given pool.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
There are some places in passt/pasta which #include <assert.h> and make
various assertions. If we hit these something has already gone wrong, but
they're there so that we a useful message instead of cryptic misbehaviour
if assumptions we thought were correct turn out not to be.
Except.. the glibc implementation of assert() uses syscalls that aren't in
our seccomp filter, so we'll get a SIGSYS before it actually prints the
message. Work around this by adding our own ASSERT() implementation using
our existing err() function to log the message, and an abort(). The
abort() probably also won't work exactly right with seccomp, but once we've
printed the message, dying with a SIGSYS works just as well as dying with
a SIGABRT.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
David reports that TCP transfers might stall, especially with smaller
socket buffer sizes, because we reset the ACK_FROM_TAP_DUE flag, in
tcp_tap_handler(), whenever we receive an ACK segment, regardless of
its sequence number and the fact that we might still be waiting for
one. This way, we might fail to re-transmit frames on ACK timeouts.
We need, instead, to:
- indicate with the @retrans field only re-transmissions for the same
data sequences. If we make progress, it should be reset, given that
it's used to abort a connection when we exceed a given number of
re-transmissions for the same data
- unset the ACK_FROM_TAP_DUE flag if and only if the acknowledged
sequence is the same as the last one we sent, as suggested by David
- keep it set otherwise, if progress was done but not all the data we
sent was acknowledged, and update the expiration of the ACK timeout
Add a new helper for these purposes, tcp_update_seqack_from_tap().
To extend the ACK timeout, the new helper sets the ACK_FROM_TAP_DUE
flag, even if it was already set, and conn_flag_do() triggers a timer
update. This part should be revisited at a later time, because,
strictly speaking, ACK_FROM_TAP_DUE isn't a flag anymore. One
possibility might be to introduce another connection attribute for
events affecting timer deadlines.
Reported-by: David Gibson <david@gibson.dropbear.id.au>
Link: https://bugs.passt.top/show_bug.cgi?id=41
Suggested-by: David Gibson <david@gibson.dropbear.id.au>
Fixes: be5bbb9b06 ("tcp: Rework timers to use timerfd instead of periodic bitmap scan")
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Update the TCP code to use the tap layer abstractions for initializing and
updating the L2 and lower headers. This will make adding other tap
backends in future easier.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_l2_buf_fill_headers() returns the size of the generated frame including
the ethernet header. The caller then adds on the size of the vnet_len
field to get the total frame size to be passed to the tap device.
Outside the tap code, though, we never care about the ethernet header size
only the final total size we need to put into an iovec. So, consolidate
the total frame size calculation within tcp_l2_buf_fill_headers().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_sock[46]_iov_init() initialize the length of each iovec buffer to
MSS_DEFAULT. That will always be overwritten before use in
tcp_data_to_tap, so it's redundant. It also wasn't correct, because it
didn't correctly account for the header lengths in all cases.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
We have separate IPv4 and IPv6 versions of a macro to construct an
initializer for ethernet headers. However, now that we have htons_constant
it's easy to simply paramterize this with the ethernet protocol number.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Both the TCP and UDP iov_init functions have some large structure literals
defined in "field order" style. These are pretty hard to read since it's
not obvious what value corresponds to what field. Use named field style
initializers instead to make this clearer.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
The functions which do the final steps of sending TCP packets on through
the tap interface - tcp_l2_buf_flush*() - no longer have anything that's
actually specific to TCP in them, other than comments and names. Move them
all to tap.c.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_l2_buf_flush() open codes the loop across each frame in a group, but
but calls tcp_l2_buf_write_one() to send each frame to the pasta tuntap
device. Combine these two pasta-specific operations into
tcp_l2_buf_flush_pasta() which is a little cleaner and will enable further
cleanups.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently this takes a msghdr, but the only thing we actually care
about in there is the io vector. Make it take an io vector directly.
We also have a weird side effect of zeroing @buf_used. Just pass this
by value and zero it in the caller instead.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp[46]_l2_buf_bytes keep track of the total number of bytes we have
queued to send to the tap interface. tcp_l2_buf_flush_passt() uses this
to determine if sendmsg() has sent all the data we requested, or whether
we need to resend a trailing portion.
However, the logic for finding where we're up to in the case of a short
sendmsg() can equally well tell whether we've had one at all, without
knowing the total number in advance. This does require an extra loop after
each sendmsg(), but it's doing simple arithmetic on values we've already
been accessing, and it leads to overall simpler code.
tcp[46]_l2_flags_buf_bytes were being calculated, but never used for
anything, so simply remove them.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_l2_buf_flush() open codes the "primary" send of message to the passt
tap interface, but calls tcp_l2_buf_flush_part() to handle the case of a
short send. Combine these two passt-specific operations into
tcp_l2_buf_flush_passt() which is a little cleaner and will enable furrther
cleanups.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
pcapm() captures multiple frames from a msghdr, however the only thing it
cares about in the msghdr is the list of buffers, where it assumes there is
one frame to capture per buffer. That's what we want for its single caller
but it's not the only obvious choice here (one frame per msghdr would
arguably make more sense in isolation). In addition pcapm() has logic
that only makes sense in the context of the passt specific path its called
from: it skips the first 4 bytes of each buffer, because those have the
qemu vnet_len rather than the frame proper.
Make this clearer by replacing pcapm() with pcap_multiple() which more
explicitly takes one struct iovec per frame, and parameterizes how much of
each buffer to skip (i.e. the offset of the frame within the buffer).
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reported by Coverity (CWE-606, Untrusted loop bound), and actually
harmless because we'll exit the option-scanning loop if the remaining
length is not enough for a new option, instead of reading past the
header.
In any case, it looks like a good idea to explicitly check for
reasonable values of option lengths.
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
The pointers are actually the same, but we later pass the container
union to tcp_table_compact(), which might zero the size of the whole
union, and this confuses Coverity Scan.
Given that we have pointers to the container union to start with,
just pass those instead, all the way down to tcp_table_compact().
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Platforms like Linux allow IPv6 sockets to listen for IPv4 connections as
well as native IPv6 connections. By doing this we halve the number of
listening sockets we need for TCP (assuming passt/pasta is listening on the
same ports for IPv4 and IPv6). When forwarding many ports (e.g. -t all)
this can significantly reduce the amount of kernel memory that passt
consumes.
When forwarding all TCP and UDP ports for both IPv4 and IPv6 (-t all
-u all), this reduces kernel memory usage from ~677MiB to ~487MiB
(kernel version 6.0.8 on Fedora 37, x86_64).
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Previous cleanups mean that tcp_sock_init4() and tcp_sock_init6() are
almost identical, and the remaining differences can be easily
parameterized. Combine both into a single tcp_sock_init_af() function.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
passt usually doesn't NAT, but it does do so for the remapping of the
gateway address to refer to the host. Currently we perform this NAT with
slightly different rules on both IPv4 addresses and IPv6 addresses, but not
on IPv4-mapped IPv6 addresses. This means we won't correctly handle the
case of an IPv4 connection over an IPv6 socket, which is possible on Linux
(and probably other platforms).
Refactor tcp_conn_from_sock() to perform the NAT after converting either
address family into an inany_addr, so IPv4 and and IPv4-mapped addresses
have the same representation.
With two new helpers this lets us remove the IPv4 and IPv6 specific paths
from tcp_conn_from_sock().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This bit in the TCP specific epoll reference indicates whether the
connection is IPv6 or IPv4. However the sites which refer to it are
already calling accept() which (optionally) returns an address for the
remote end of the connection. We can use the sa_family field in that
address to determine the connection type independent of the epoll
reference.
This does have a cost: for the spliced case, it means we now need to get
that address from accept() which introduces an extran copy_to_user().
However, in future we want to allow handling IPv4 connectons through IPv6
sockets, which means we won't be able to determine the IP version at the
time we create the listening socket and epoll reference. So, at some point
we'll have to pay this cost anyway.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
It looks like tcp_seq_init() is supposed to advance the sequence number
by one every 32ns. However we only right shift the ns part of the timespec
not the seconds part, meaning that we'll advance by an extra 32 steps on
each second.
I don't know if that's exploitable in any way, but it doesn't appear to be
the intent, nor what RFC 6528 suggests.
In addition, we convert from seconds to nanoseconds with a multiplication
by '1E9'. In C '1E9' is a floating point constant, forcing a conversion
to floating point and back for what should be an integer calculation
(confirmed with objdump and Makefile default compiler flags). Spell out
1000000000 in full to avoid that.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_seq_init() takes a number of parameters for the connection, but at
every call site, these are already populated in the tcp_conn structure.
Likewise we always store the result into the @seq_to_tap field.
Use this to simplify tcp_seq_init().
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_seq_init() has separate paths for IPv4 and IPv6 addresses, which means
we will calculate different sequence numbers for IPv4 and equivalent
IPv4-mapped IPv6 addresses.
Change it to treat these the same by always converting the input address
into an inany_addr representation and use that to calculate the sequence
number.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_hash_match() can take either an IPv4 (struct in_addr) or IPv6 (struct
in6_addr) address. It has two different paths for each of those cases.
However, its only caller has already constructed an equivalent inany
representation of the address, so we can have tcp_hash_match take that
directly and use a simpler comparison with the inany_equals() helper.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_hash_insert() takes an address to control which hash bucket the
connection will go into. However, an inany_addr representation of that
address is already stored in struct tcp_conn.
Now that we've made the hashing of IPv4 and IPv4-mapped IPv6 addresses
equivalent, we can simplify tcp_hash_insert() to use the address in
struct tcp_conn, rather than taking it as an extra parameter.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In the tcp_conn structure, we represent the address with an inany_addr
which could be an IPv4 or IPv6 address. However, we have different paths
which will calculate different hashes for IPv4 and equivalent IPv4-mapped
IPv6 addresses. This will cause problems for some future changes.
Make the hash function work the same for these two cases, by taking an
inany_addr directly. Since this represents IPv4 and IPv4-mapped IPv6
addresses the same way, it will trivially hash the same for both cases.
Callers are changed to construct an inany_addr from whatever they have.
Some of that will be elided in later changes.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
struct tcp_conn stores an address which could be IPv6 or IPv4 using a
union. We can do this without an additional tag by encoding IPv4 addresses
as IPv4-mapped IPv6 addresses.
This approach is useful wider than the specific place in tcp_conn, so
expose a new 'union inany_addr' like this from a new inany.h. Along with
that create a number of helper functions to make working with these "inany"
addresses easier.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently when we insert a connection into the hash table, we store its
bucket number so we can find it when removing entries. However, we can
recompute the hash value from other contents of the structure so we don't
need to store it. This brings the size of tcp_tap_conn down to 64 bytes
again, which means it will fit in a single cacheline on common machines.
This change also removes a non-obvious constraint that the hash table have
less than twice TCP_MAX_CONNS buckets, because of the way
TCP_HASH_BUCKET_BITS was constructed.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently the epoll reference for tcp sockets includes a bit indicating
whether the socket maps to a spliced connection. However, the reference
also has the index of the connection structure which also indicates whether
it is spliced. We can therefore avoid the splice bit in the epoll_ref by
unifying the first part of the non-spliced and spliced handlers where we
look up the connection state.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In pasta mode, tcp_sock_init[46]() create separate sockets to listen for
spliced connections (these are bound to localhost) and non-spliced
connections (these are bound to the host address). This introduces a
subtle behavioural difference between pasta and passt: by default, pasta
will listen only on a single host address, whereas passt will listen on
all addresses (0.0.0.0 or ::). This also prevents us using some additional
optimizations that only work with the unspecified (0.0.0.0 or ::) address.
However, it turns out we don't need to do this. We can splice a connection
if and only if it originates from the loopback address. Currently we
ensure this by having the "spliced" listening sockets listening only on
loopback. Instead, defer the decision about whether to splice a connection
until after accept(), by checking if the connection was made from the
loopback address.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
In tcp_sock_handler() we split off to handle spliced sockets before
checking anything else. However the first steps of the "new connection"
path for each case are the same: allocate a connection entry and accept()
the connection.
Remove this duplication by making tcp_conn_from_sock() handle both spliced
and non-spliced cases, with help from more specific tcp_tap_conn_from_sock
and tcp_splice_conn_from_sock functions for the later stages which differ.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
tcp_sock_init*() can create either sockets listening on the host, or in
the pasta network namespace (with @ns==1). There are, however, a number
of differences in how these two cases work in practice though. "ns"
sockets are only used in pasta mode, and they always lead to spliced
connections only. The functions are also only ever called in "ns" mode
with a NULL address and interface name, and it doesn't really make sense
for them to be called any other way.
Later changes will introduce further differences in behaviour between these
two cases, so it makes more sense to use separate functions for creating
the ns listening sockets than the regular external/host listening sockets.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
There is very little common between the tcp_tap_conn and tcp_splice_conn
structures. However, both do have an IN_EPOLL flag which has the same
meaning in each case, though it's stored in a different location.
Simplify things slightly by moving this bit into the common header of the
two structures.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
These two functions scan all the non-splced and spliced connections
respectively and perform timed updates on them. Avoid scanning the now
unified table twice, by having tcp_timer scan it once calling the
relevant per-connection function for each one.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
These two functions each step through non-spliced and spliced connections
respectively and clean up entries for closed connections. To avoid
scanning the connection table twice, we merge these into a single function
which scans the unified table and performs the appropriate sort of cleanup
action on each one.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently spliced and non-spliced connections are stored in completely
separate tables, so there are completely independent limits on the number
of spliced and non-spliced connections. This is a bit counter-intuitive.
More importantly, the fact that the tables are separate prevents us from
unifying some other logic between the two cases. So, merge these two
tables into one, using the 'c.spliced' common field to distinguish between
them when necessary.
For now we keep a common limit of 128k connections, whether they're spliced
or non-spliced, which means we save memory overall. If necessary we could
increase this to a 256k or higher total, which would cost memory but give
some more flexibility.
For now, the code paths which need to step through all extant connections
are still separate for the two cases, just skipping over entries which
aren't for them. We'll improve that in later patches.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
When we compact the connection tables (both spliced and non-spliced) we
need to move entries from one slot to another. That requires some updates
in the entries themselves. Add helpers to make all the necessary updates
for the spliced and non-spliced cases. This will simplify later cleanups.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently, the tables for spliced and non-spliced connections are entirely
separate, with different types in different arrays. We want to unify them.
As a first step, create a union type which can represent either a spliced
or non-spliced connection. For them to be distinguishable, the individual
types need to have a common header added, with a bit indicating which type
this structure is.
This comes at the cost of increasing the size of tcp_tap_conn to over one
(64 byte) cacheline. This isn't ideal, but it makes things simpler for now
and we'll re-optimize this later.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
Currently spliced and non-spliced connections use completely independent
tracking structures. We want to unify these, so as a preliminary step move
the definitions for both variants into a new tcp_conn.h header, shared by
tcp.c and tcp_splice.c.
This requires renaming some #defines with the same name but different
meanings between the two cases. In the process we correct some places that
are slightly out of sync between the comments and the code for various
event bit names.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>